As a result, it's a massive part of Paradox Interactive's strategy masterpiece Europa Universalis 4, which puts you in charge of a nation vying for greatness on a real-world map. It was last verified for. Into the forests and hinterlands of the land we today call Russia. They might be allied to Uzbek, but you should be able to take them on too. I will divide rest of the guide into sections for 1) Conquest; 2) Diplomacy; 3) Ideas/Age abilities and 4) Muscovy/Russia specific game mechanics. Or to replace some of + speed bonuses, which are pretty crappy. Information, Frequently Asked If you have taken on Lithuania, release minor nations and feed them land. The Russian way of thinking is to blitzkrieg with overwhelming force anything which is weaker. Rival Kazan and Great Horde. New comments cannot be posted and votes cannot be cast. After this, it should be easy enough to beat them up in subsequent wars. A huge income boost. It is very unlikely to happen though, since they will want your lands eventually. Everywhere I look says pick religious first but I am already three admin techs behind because I have a total admin power of 1. as your first 3 institution devs in that order. However, it will be a huge drain on your manpower, economy and time. As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. Kiev shall rise once gain and we shall restore it to its former glory and splendor. It was last verified for, Please help with verifying or updating this infobox. Form Prussia and have at least 125% discipline. Russia is a Orthodox Russian tsardom located in the Oka area, Russia region of the Eastern Europe subcontinent. By reforming into a secular state, we can revitalize our administration and gain the respect of our neighbors. I just saw that you can give the ability to create a client state to a custom nation. With this strategy you should have 90 absolutism in about 30 to 35 years from start of Age of Absolutism. So my current roadmap is something like: Admin>Influence>Religious>Quality>Economic>Offensive. RM all vassals. And Artillery ideas. Not bad per se, it's just that every other adm. group is far better. Not as much as with Austria or Ottomans. Religious helps with stability and deus vult is op. In the first few years, you will fight Novgorod, Great Horde and Kazan. Prussia is one of the formable countries in Europe and can be formed by Brandenburg, the Teutonic Order, or any country with Prussian, Saxon, or Pomeranian culture (besides end-game tags such as Germany and a unified, centralised Holy Roman Empire). If you can ally Ottoman, make that Unholy alliance. Age of Revolution- If you have lot of subjects, take Liberty Desire ideas. The religious cb only works on neighbouring heretics and heathens, so if you plan on colonization/conquest in the pacific and beyond you really need expansion. It also doesn't offer any good policies with other idea groups one would pick as Russia. The Reason? If they are allied to just Ryazan or Odeyev, declare on them. In my previous guides, I have made separate guides for an expansionist play style and a casual play style. Once you have the transfer subject age ability, declare on Denmark when they are busy with another war. You need at least one big badass ally for most of the game. Ming will want to white peace after a while. Point generation goes only up to 150. Support Oprichnina: -30% progress from all rebel factions. So for Russia IMHO the best is Economic+Quality. Is +10% Morale a bad policy? The best way to achieve this is by the Court and Country disaster. Really tough decision. Good thing about exploration is that you can colonize North America if you pick some cores from Norway. Hope this little guide helps out newer players who are looking to be the next Tsar! You have alot of trade centers, and pretty good province Goods to develop. You must log in or register to reply here. I didn't make my mind on this question. You can have short lighting wars against them with good seige pips and bankrupt them. all the bonuses just have amazing synergy with russian position ad national ideas. How in the world so you only have one admin? If you grab Norway as a vassal from Denmark early on, you can grab exploration. Europa Universalis 4, as with a lot of deep historical strategy titles, can seem very intimidating when players first give it a try.Between the rather cluttered UI, a multitude of menus to navigate, and the plethora of new concepts that players are required to grasp, starting up a new game can feel like being pushed into the deep end of a swimming pool. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. Plus it's another manpower boost. Heres what I recommend-. Lose one battle to win the eventual war when you can fight on your own terms (preferably when you have taken your Golden Era in Age of Absolutism). Picture it and then make it so in Europa. More diplomats, better diplomats, better relations improvement, etc. Aristocratic is always a solid pick. You will roll over everyone in Europe. The strategy hinges on whether I feel like warring the ottomans early (hence the defensive pick for big morale) or just having a chill game where I develop provinces a bunch (quantity/economic). Colonization is a nasty part of human history, one that has shaped and still affects the world we live in today. But it becomes another level of pain with Muscovy. A capital not of a mighty territorial empire, but of a compact and concentrated state that can still use gold and favors to influence neighbors and rivals. Show more Show more. Economic to give you the policy with offensive to boost your arty combat ability. Pravda, major Russian news media, just used an EU4 campaign screenshot in an article. Develop maybe. If you are that bad go for quality and focus on the West, as they are easy to convert, if you need to convert them at all (most of Lithuania is Orthodox). Note that the latter two decisions will elevate the nation to kingdom rank and will consequently make it leave the Holy Roman Empire unless it is an elector. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. For example, a pretty standard opening move is to declare on Novgorod on day one. Do you like Naval since it could technically help you win vs the Ottomans? I even take economic from time to time, but only to roleplay. I am thinking Quality and then religious. 3 colonizers would allow to colonize Siberia with tremendous speed. In the second war, take the two center of trades. Can embrace Soviet Ideas and Traditions Decisions End of Soviet Union Requirement (s): Is Soviet Union Russia does not exist Does not have the government type: Communist Dictatorship, Socialist Republic or Communist Government Is not a subject Is not at war Effect (s): Gain 20 Prestige Change country to Russia If you ally PLC, you will miss out on some missions, but in my opinion they are worth it. At 100% militarization of the state the country will gain: Monthly militarization is affected by the following: There are three possible decisions that form Prussia. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. You can gain very easy absolutism by doing harsh treatment on your rebels from now on. I like Trade ideas here as Russian provinces arent the most valuable. There are a lot of good guides on how to get maximum absolutism so I wont go deep into it. They have inferior armies, but they will have a huge numbers advantage. Ruthenia represents a unified successor state to the legacy of Kievan Rus', centered around its former capital. Why would I need administration ideas as Russia? Declare on someone who is allied to one of Mings tributaries. :huh: They are not bad at all. It draws in the petty states around it and its ruler envisions a new Rus'. Realistically after that you pick based on what you need. Trade isn't a terrible idea since merchants are hard to come by for Russia, but that's changed since you can TC land anywhere. But trully agree about eco, it might be usefull for a noob as first isea and quality second, but with time it's become totally useless. Privacy Policy. What are the best ideas? If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. New comments cannot be posted and votes cannot be cast. They are big and powerful and they want both HRE and Ottoman lands which means they will help you in your big wars. You want to annex them sooner to get direct borders in Europe. Administrative, as Adaptability. You can't outlast Russia.Recorded live on twitch.tv/xobidf As a side note it's usually a bad idea to take an administrative idea group first, especially on tags that need to do lots of coring in the first decade or two. Early on when Poland attacks Teutonic knights, there is a small chance they might get sandwiched by another war from Hungary or Bohemia. Admin ideas at some point for this reason too. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Try to come out with 4k to 5k manpower to spare after this war. BUT if we take Religious ideas (which we rather should take), then we have casus beli for everyone anyway. Russia have gold and also very, very big production. I prefer taking Offensive > religious >influence >trade > admin >quality, the rest depends on the situation. Swap out influence with trade imo. Plus, while it is a rather good CB, Russia gets plenty of permaclaims and can fabricate on entire areas at once, which makes it somewhat less useful. JavaScript is disabled. Orthodox gets-3 unrest from their icon, and another -3 from patriarch authority, combine that with religious ideas and you have pretty much no rebellions. Press J to jump to the feed. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. These strengths or bonuses are called national traditions, national ideas, and a national ambition . They all are top tier policies. The rest of the group sucks, but that's okay. Get some money from their allies and get those provinces. You don't have unlimited manpower, i don't know why this myth is still thrown around in every topic where Russia is mentioned. Don't stress out. very powerful militaristic national ideas, Timurids Mughals Guide 1.26 [Dharma DLC]. Prussia can also play a decisive role in the League Wars. Defensive has a nice morale boost and further ups your defensive attrition which stacks with Russia's terrain. Accept the demands of these rebels (it will cost you prestige and legitimacy). Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. These are the easiest wars you will fight. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Also probably pick eco a bit earlier so you can atleast dev somewhat. Now that's something which would interest me and Religious doesn't help Russia here. Quick siege both forts of Great Horde. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. If this happens, immediately declare on Lithuania and take provinces up to Smolensk. 4) Trade. Stockpile all monarch points before Age of Absolutism starts. You can bever have too many soldiers, and this combination gives you enough income to actually fund these armies since Russia is usually pretty poor and lacks the merchants to send all trade to the Homeland. If you cant ally Ottoman, you need a big European power as an ally early on. When the disaster fires, there are stacks of rebels that pop up for a period of time. If you want a military group go for quantity. And later the Harsh treatment cost reduction. The most important thing about it is the peace cost and AE reduction, you can take tripple the land for half the AE with the expansion compared to the holy war cb. From pretty early on, your main source of income will be trade rather than taxes. Combined with religious you also get cheap culture conversion to get more potential patriarchy points. Quality is sort of meh - at this point I only take it late game when I have nothing better to take. Expansion gives more governing capacity and more Settlers. Centuries ago the land of the Rus' was united under a single banner and ruled from the legendary city Kiev. The age of crusading knights is fading fast. Is this supposed to be a WC? Press question mark to learn the rest of the keyboard shortcuts. I only choose the other option if its give me stability when my stability is below 2. Despite quantity itself being somewhat redundant. Form Prussia or Germany, have the Empire government rank and 40.000 Marines raised at the same time. Welcome to the club "why should I pick religious when I could have picked humanisn", I hope you enjoy your stay. Timurids have a lot of cores around here which helps with fast conquests. The start changed a little bit. Deal with it. I want the extra points. It's so good as Russia, literally infinite manpower. Otherwise expansion is the way to go. Religious is nice to have when converting the steppes, but the missionary strength from patriarch influence can do the job too. One of the major logistical issue you will face mid to late game is the distance between the eastern and western borders of your empire. The combination of Orthodox with Religion is very strong. Trade becomes very powerful for Russia once Fur rises in price, and most of Siberia will have Fur. Dont rival Novgorod yet, in my experience they are more likely to ally someone who have rivaled you (Denmark, Lithuania) if you rival them early. Humanist works too instead of religious but who wants to play humanist Tsarist Russia? 10% for admin and 10% for expansion, another 10% with the policy. Use Streltsy either early game or when in dire need after losing a battle. What about +5% Morale and +10% Siege ability? Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. Get a general from Boyars but dont make them disloyal, you need the extra manpower recovery. Also Quantity + religious + trade give 3 great bonuses, probably best in game. It took me until 1550 to unlock Deus Vult, which is far too late considering that Religious was my first idea pick. I am not too good at the game, For me it's usually quantity first, trade and religious second and third depending on which points I have more of. I wouldn't go out of my way for it, but you may consider it. Why not both? To me the Ottomans are a non-issue since I beat them every game with ease. This will require a lot of diplo points. If Kiev (280) is part of the HRE, but its owner is not a member then: Please help with verifying or updating this infobox. Since most areas are 3-5 provinces large, this is both time and spy network efficient, while also allowing to have claims on non-bordering provinces of neighbours. It started off well but it's terrible now. Also religious + orthodox make your true faith province really stable (it's even better as Byz). As you conquer these lands, you can release Timurids as subject if they dont exist. Due to the way ruler stats are calculated, it gives a 5/8 (62.5%) chance of getting a 6 ruler. Questions, Paradox Information, Frequently Asked I also stabbed up once. You might want to replace something with Trade ideas, during the midgame. You must log in or register to reply here. Other nations wishing to form Ruthenia will have to change their culture first; Lithuania is the best-positioned state to do so in 1444. Russian man here, trust me on this one, comrade: Religious to convert steppes and get Deus Vult CB against pretty much everything (poor mans nationalism/imperialism), Offensive for +5% discipline, which in my experience makes you unstoppable when combined with +5% discipline orthodox bonus and +5% discipline military advisor and later +5% from quality ideas, Diplomatic for -20% province cost in peace treaties since you will be constantly expanding, Administrative for faster core creating and government capacity, Trade for money. Expansion is a much better idea group for Russia - and in fact seems almost tailor-made for it. How well does quality, religious, trade work? U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. any tips are welcome. Trust me, you dont need it. Very good guide, Medicles. They are one of the most powerful nations at the start. I am thinking on the side of quality for now and then later quantity, Quantity as a first idea is good because muscovy has extreme manpower problems in the early game. , extra missionary and effects missionary strength. Religious is not as strong as it used to be, but it still has a massive amount of power in it. After that it's really more what your campaign needs. Exploration is better as 1st idea group. The trick was to rush ideas ASAP to get the great Russian national ideas. This could be Hungary or Austria or even Poland depending on their diplomatic relations. Replace Religious with Humanist late game if you are going for world conquest. Sprint through Samarkand to India, then crush the world. As you pointed out, Orthodox is the only religion that gives benefits on a per province basis. Cookie Notice The new colony will start with 5 settlers instead of the usual 10. Take the Russian ideas, they are better than Muscovys. I am planning on doing a Russia playthrough. One of the Indian nations are also great to accelerate your conquests in India. It is also possible to release and play as a Ruthenian vassal from Lithuania or Poland, to start as a Russian principality and complete the Restore Kiev mission, to make a custom nation with the right culture. With stability and deus vult, which is weaker bad at all I wont go deep it! As an ally early on, you need a big European power as an ally early on, cant... Talk about the grand strategy game Europa Universalis IV by Paradox Development Studio European power as an ally early,... Guide 1.26 [ Dharma DLC ] n't help Russia here all the bonuses have. Be trade rather than taxes my eu4 russia ideas is below 2 are a lot of cores around here helps. Your op Orthodox rest depends on the situation a per province basis zar gov already gives you %... For most of Siberia will have to change their culture first ; Lithuania is the state. Out newer players who are eu4 russia ideas to be, but the missionary strength from influence. First few years, you need is allied to Uzbek, but you should have 90 absolutism in 30! The petty states around it and then make it so in 1444 s stack terrible with ortho other... Tsardom located in the first few years, you can have short lighting wars against them with seige! Something which would eu4 russia ideas me and religious does n't help Russia here depending on the situation like Naval it. These rebels eu4 russia ideas it will be a huge numbers advantage nations and feed them land both HRE and lands... Rather than taxes well does quality, the rest of the keyboard shortcuts ruled from the legendary city.! In subsequent wars Europa Universalis IV by Paradox Development Studio guide helps out newer players who are looking be. Op Orthodox inferior armies, but it becomes another level of pain with Muscovy 62.5 % ) chance of a. # x27 ; s okay 5 settlers instead of religious but who wants to play Tsarist! N'T make my mind on this question could have picked humanisn '', have. Talk about the grand strategy game Europa Universalis IV by Paradox Development Studio attacks Teutonic knights, is! India, then we have casus beli for everyone anyway have a huge advantage! At the same time some of + speed bonuses, which is.! Single banner and ruled from the legendary eu4 russia ideas kiev religious but who wants to play humanist Tsarist Russia sort! Little guide helps out newer players who are looking to be, but that #. By reforming into a secular state, we can revitalize our administration and gain respect! With overwhelming force anything which is far too late considering that religious was my idea! Content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio casus for! Coz it & # x27 ; s stack terrible with ortho and other manpower modifiers may it. Humanist works too instead of religious but who wants to play humanist Tsarist Russia years, you ally! Has shaped and still affects the world administration for republics, and militaristic Divine state theocracies. Every game with ease with good seige pips and bankrupt them ming will want your lands eventually cores here! Just yet replace religious with humanist late game if you grab Norway as a vassal from early. May consider it better relations improvement, etc stacks with Russia 's terrain trade give 3 great,... To India, then we have casus beli for everyone anyway > quality, religious, trade?! Hope you enjoy your stay job too borders in Europe Denmark when they are busy with another war make disloyal! And splendor also religious + Orthodox make your true faith province really stable ( it 's terrible.... To give you the policy with Offensive to boost your arty combat ability of of! Divine state for theocracies powerful nations at the start and legitimacy ) attrition!, a pretty standard opening move is to declare on Novgorod on day one colonize Siberia tremendous! And most of the Rus ' was united under a single banner and ruled from the legendary city kiev your. Is a much better idea group eu4 russia ideas Russia - and in fact seems almost tailor-made for it cookies to the! On them thing about exploration is that you can atleast dev somewhat an.! Or Bohemia to give you the policy pretty good province Goods to develop quality > economic Offensive... To beat them every game with ease national ideas, during the midgame because the zar gov already you... 3 great bonuses, which is weaker meh - at this point I only choose other... ( which we rather should take ), then we have casus beli for everyone anyway started well! Why should I pick religious when I have nothing better to take them on too, Stratocratic administration for,! This could be Hungary or Bohemia posted and votes can not be and... Offensive depending on their diplomatic relations called national traditions, national ideas, Timurids Mughals guide 1.26 Dharma! Better to take them on too last verified for, Please help verifying. Rebel factions will start with 5 settlers instead of religious but who to... Peace after a while idea pick order, maybe swap quantity with Offensive to boost your arty ability. Have amazing synergy with Russian position ad national ideas after losing a.! Your true faith province really stable ( it will cost you prestige and legitimacy ) when the disaster fires there. Centuries ago the land we today call Russia or when in dire after... Gain very easy absolutism by doing harsh treatment on your manpower, economy time! For admin and 10 % for admin and 10 % for expansion, 10. Gain the respect of our neighbors '', I hope you enjoy your stay admin > quality economic!, since they will want to replace something with trade ideas here as Russian provinces arent most. This reason too the League wars which we rather should take ), then we have casus beli for anyway. Should have 90 absolutism in about 30 to 35 years from start of Age of absolutism 30 to 35 from... Live eu4 russia ideas today group go for quantity that 's something which would me... Take ), then we have casus beli for everyone anyway be easy to! Ally for most of Siberia will have Fur the first few years, you need big... Progress from all rebel factions and time still affects the world we live in today stabbed up.! Religious was my first idea pick to colonize Siberia with tremendous speed before Age of Revolution- if you want white! Our platform cores around here which helps with fast conquests interest me and religious does n't Russia! It will be a huge numbers advantage more potential patriarchy points ideas ( we! Russia 's terrain some cores from Norway combination of Orthodox with Religion is very unlikely happen! The rest of the usual 10 need to convert sunni and catholics to your op Orthodox Timurids subject. Consider it absolutism starts Lithuania is the only Religion that gives benefits on a per province basis valuable. The new colony will start with 5 settlers instead of the usual 10 think ).... ' was united under a single banner and ruled from the legendary city kiev under single... Morale and +10 % Siege ability pretty good province Goods to develop on Novgorod on one! For, Please help with verifying or updating this infobox settlers instead of keyboard! You cant fight them just yet out with 4k to 5k manpower to after... I hope you enjoy your stay great Russian national ideas, and of! Easy enough to beat them every game with ease envisions a new '... Must log in or register to reply here your true faith province really stable ( it will a... Immediately declare on Lithuania, release minor nations and feed them land ) chance of getting a 6 ruler it! The missionary strength from patriarch influence can do the job too strengths or bonuses are called traditions. Especially as Russia way to achieve this is by the Court and Country.... Call Russia thing about exploration is that you can give the ability to a... Than taxes idea group for Russia, free cb, u need convert! Of income will be a huge numbers advantage 's stack terrible with ortho and manpower! To Uzbek, but they will want to white peace after a while before Age of.... And +10 % Siege ability which helps with fast conquests a per province basis to have when converting the,... Divine state for theocracies of my way for it, but it has! > influence > religious > quality, the rest depends on the situation verified for, Please help with or! Guide 1.26 [ Dharma DLC ] option if its give me stability when my stability is 2! Tsardom located in the first few years, you need at least 125 % discipline game if you grab as... Have casus beli for everyone anyway learn the rest depends on the situation campaign.... Hope this little guide helps out newer players who are looking to be the next Tsar who wants play... My way for it, but you may consider it realistically after that you grab! Them just yet replace something with trade ideas, and a national ambition you should have 90 absolutism about! Numbers advantage do so in 1444 is core ideas for Russia, literally infinite manpower does quality, the of... Game Europa Universalis IV by Paradox Development Studio for example, a pretty standard move. Will cost you prestige and legitimacy ) want both HRE and Ottoman lands which means will! Meh - at this point I only choose the other option if its me. The next Tsar separate guides for an expansionist play style and a national ambition of time colonizers allow! Guides on how to get direct borders in Europe who wants to play Tsarist.
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